|Noir in English|
|Skrivet av Administrator|
It was past midnight. I was alone in the bar. Alone, if not for my most valued and trusted friend Jako. He never disappointed me; he was always ready to lift my burden and ease my pain. The only bad thing about Jako was that he without a drop of sweat could empty my wallet; which was the case this good for nothing evening. But then again, he's a 12 year old, matured in classy cherry-oak barrels from the north. I savoured the last from the glass and stared out into the dark night. The rain angrily chased whoever dared to walk the streets this god forsaken time a-night. Like a gunshot the door suddenly opened, an apparition entering. Figured like a serpentine road, skin like honey, and eyes that could wake the dead she looked straight at me and smiled. Desire overcame me and without really thinking about it, I smiled back. This was just the first of a series of mistakes I was about to make…
Noir is a dystopic role-playing game set in another time, in another place, filled with vile mysteries, gruesome violence and dark lust. The scene is the imposing metropolis Sandukar, the heart of the omnipresent Empire. It's a time of decay and darkness, hard boiled men, dangerous women, and fallen heroes with desperate motives. It is a journey where strong and destructive passion, vengeance and lust, wants and desires, reign over the dark back alleys and shady bars. It's a place where selfishness, greed and vanity consume forgotten virtues like love, justice and compassion. In the looming shadows of humbled buildings there are vicious rumours of forgotten slums that echo a mysterious and foreboding plague.
Legends of wraiths, ghosts and monstrous entities lurking just out-of-sight of ordinary men are told among the outcasts. In the Ministries of the State, faceless bureaucrats rule the Empire with laws and regulations, often stained by the power they wield by their authority. In the penthouses high above, the old nobility, vain celebrities, and wealthy bankers, conspire to gain even more power, fame and money. The average man struggles to survive alongside brutal gangsters, corrupt police officers and sadistic employers, to face the bleak dawn of yet another day.
It is a time for unwilling heroes, persons that only follow their own rules, in a world where good and evil are just different shades of grey.
Noir is written by two veterans in the Swedish role-playing development scene: Marco Behrmann and Petter Nallo. Together they have close to 30 years of experience, with best-selling games like Eon, Neotech and Viking to their credit.
A complete preview of Noir is available: Noir preview
NOTE: At this point in time Noir is only available in Swedish. A translation is currently being investigated and any developments will be notified on the site.
Noir is a violent and grim game which touches the darkest side of humanity in a disturbing way. Noir is not recommended for sensitive people or children under 15 years of age.
Noir by fourteen bullets
|Senast uppdaterad ( 2008-04-05 )|